Adam Frisby

Introducing Xenki – Source now availible

with 6 comments

I’ve put the source for my previous XBAP experiment online on the OpenSim forge – we’ll move this over onto a dedicated system and setup SVN there. For now it’s just a convenient location for the code. In the process, we’ve christened it “Xenki” – it’s a mix of “X” (for XBAP) and “Enki”, an ancient god of crafts.

You can download the sources from the following URL:
http://forge.opensimulator.org/gf/project/xenki/frs/?action=FrsReleaseBrowse&frs_package_id=6

A warning in advance – the quality of this code is approaching rock bottom, the handling of triangles for instance is terrible (we create a seperate 3DModel instance for each triangle in the scene. You have been warned). It’s probably going to need a scrap and rewrite with a bit more forethought to the design – this was an initial “will this work?”

I’ve registered the domains, so we’ll have something up shortly – if your interested in contributing, leave a comment and I’ll get back to you once we’ve got some SCM up.

Enjoy.

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Written by Adam Frisby

July 30th, 2008 at 6:19 am

Posted in Xenki

6 Responses to 'Introducing Xenki – Source now availible'

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  1. [...] some of this developing brilliance produces results in this community check out this prototype for a “Lively™”-style viewer for OpenSim+SL. that Adam Frisby (OpenSim/Deep Think) whipped up in a few hours! There is a currently a petition [...]

  2. [...] Frisby is starting in on a ground up viewer (sadly, Vista [...]

  3. [...] story of Xenki, an in your browser viewer for OpenSim and Second Life (you can download the source on [...]

  4. [...] project of Adam’s is a new “Lively style” viewer for OpenSim and Second Life, Xenki (see Adam’s blog for [...]

  5. Will the Xenki code still run? It’s been almost a year since this was posted, so I figure there might have been some changes that would keep this code from running.

    Chuck Baggett

    11 May 09 at 10:25 pm

  6. It still is being run, but the current code isn’t what I would call production ready. If you know how to code C-sharp then you can get it running but you have to do a bit to get it moving. But it’s not ready for prime time just yet. Although, it is interesting code. :D

    Mago

    10 Sep 09 at 10:33 am

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