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	<title>Comments on: 3D in the Browser</title>
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	<link>http://www.adamfrisby.com/blog/2008/08/3d-in-the-browser/</link>
	<description>ZOMGWTFHAI</description>
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		<title>By: lbsa71 &#187; On Browsers</title>
		<link>http://www.adamfrisby.com/blog/2008/08/3d-in-the-browser/comment-page-1/#comment-125</link>
		<dc:creator>lbsa71 &#187; On Browsers</dc:creator>
		<pubDate>Mon, 11 Aug 2008 07:55:30 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=38#comment-125</guid>
		<description>[...] simply wasn&#8217;t mature enough. Now, a year later, OpenSim is much stabler, and stuff like Adams Xenki looks [...]</description>
		<content:encoded><![CDATA[<p>[...] simply wasn&#8217;t mature enough. Now, a year later, OpenSim is much stabler, and stuff like Adams Xenki looks [...]</p>
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		<title>By: Adam Frisby</title>
		<link>http://www.adamfrisby.com/blog/2008/08/3d-in-the-browser/comment-page-1/#comment-103</link>
		<dc:creator>Adam Frisby</dc:creator>
		<pubDate>Sun, 10 Aug 2008 16:39:45 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=38#comment-103</guid>
		<description>How does that work security wise?

Surely if it&#039;s just a matter of signing then suddenly any hacker could embed a &#039;bad program&#039; on a page an get it to run locally?

There must be some kind of installation method?</description>
		<content:encoded><![CDATA[<p>How does that work security wise?</p>
<p>Surely if it&#8217;s just a matter of signing then suddenly any hacker could embed a &#8216;bad program&#8217; on a page an get it to run locally?</p>
<p>There must be some kind of installation method?</p>
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		<title>By: Rob Myers</title>
		<link>http://www.adamfrisby.com/blog/2008/08/3d-in-the-browser/comment-page-1/#comment-95</link>
		<dc:creator>Rob Myers</dc:creator>
		<pubDate>Sun, 10 Aug 2008 11:31:29 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=38#comment-95</guid>
		<description>Signed Java applets can access the file system (see image uploaders for various sites). So you could sign a Java3D applet and it could have a local cache.</description>
		<content:encoded><![CDATA[<p>Signed Java applets can access the file system (see image uploaders for various sites). So you could sign a Java3D applet and it could have a local cache.</p>
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		<title>By: Adam Frisby</title>
		<link>http://www.adamfrisby.com/blog/2008/08/3d-in-the-browser/comment-page-1/#comment-91</link>
		<dc:creator>Adam Frisby</dc:creator>
		<pubDate>Sat, 09 Aug 2008 20:47:31 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=38#comment-91</guid>
		<description>Well, therein lies the beauty of the XBAPs. Check my most recent post (&quot;What is Xenki?&quot;) for why it&#039;s awesome.</description>
		<content:encoded><![CDATA[<p>Well, therein lies the beauty of the XBAPs. Check my most recent post (&#8221;What is Xenki?&#8221;) for why it&#8217;s awesome.</p>
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		<title>By: Eric Rice</title>
		<link>http://www.adamfrisby.com/blog/2008/08/3d-in-the-browser/comment-page-1/#comment-90</link>
		<dc:creator>Eric Rice</dc:creator>
		<pubDate>Sat, 09 Aug 2008 20:36:35 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=38#comment-90</guid>
		<description>As far back as I can remember (and going back to the mid-90s doing support for a game company), the desktop always has and always be a bane-- even 2D had varying results based on all the wildcards of people&#039;s computer systems. This is part of why I&#039;m looking at pre-fabbed, predictable systems like consoles-- where there is consistent user experience. 

I find it funny tho, navigating the web on the console browsers is as frustrating as the desktop because of the various methods people publish in-- is it flash 6, 7, 8, 9? How come X works but X doesn&#039;t. I can&#039;t even believe TWITTER won&#039;t work on some browsers, and that&#039;s just a TEXT thing.

So yeah my logic is a bit twisted. Flash might not be perfect, and the experience will vary (and not even be &#039;real&#039;), but that&#039;s no different than the environment we have to deal with anway.</description>
		<content:encoded><![CDATA[<p>As far back as I can remember (and going back to the mid-90s doing support for a game company), the desktop always has and always be a bane&#8211; even 2D had varying results based on all the wildcards of people&#8217;s computer systems. This is part of why I&#8217;m looking at pre-fabbed, predictable systems like consoles&#8211; where there is consistent user experience. </p>
<p>I find it funny tho, navigating the web on the console browsers is as frustrating as the desktop because of the various methods people publish in&#8211; is it flash 6, 7, 8, 9? How come X works but X doesn&#8217;t. I can&#8217;t even believe TWITTER won&#8217;t work on some browsers, and that&#8217;s just a TEXT thing.</p>
<p>So yeah my logic is a bit twisted. Flash might not be perfect, and the experience will vary (and not even be &#8216;real&#8217;), but that&#8217;s no different than the environment we have to deal with anway.</p>
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		<title>By: Adam Frisby</title>
		<link>http://www.adamfrisby.com/blog/2008/08/3d-in-the-browser/comment-page-1/#comment-89</link>
		<dc:creator>Adam Frisby</dc:creator>
		<pubDate>Sat, 09 Aug 2008 20:27:43 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=38#comment-89</guid>
		<description>Flash doesnt support actual 3D though.

It has some good 2D rendering libraries however it cannot do hardware accellerated 3D, so rendering even the most modest 3D scene will cause it to crawl to a halt.</description>
		<content:encoded><![CDATA[<p>Flash doesnt support actual 3D though.</p>
<p>It has some good 2D rendering libraries however it cannot do hardware accellerated 3D, so rendering even the most modest 3D scene will cause it to crawl to a halt.</p>
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		<title>By: Eric Rice</title>
		<link>http://www.adamfrisby.com/blog/2008/08/3d-in-the-browser/comment-page-1/#comment-88</link>
		<dc:creator>Eric Rice</dc:creator>
		<pubDate>Sat, 09 Aug 2008 20:22:27 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=38#comment-88</guid>
		<description>Flash. The installed user base is massive- no plugins needed, and brings a lot of players to the table who can seriously disrupt everyone. The latest version has decent support and 10 will be amazing. I&#039;ve already wandered through 3D environments, and it&#039;s been fantastic. Now if Flash could become a standard, it would be even cooler.</description>
		<content:encoded><![CDATA[<p>Flash. The installed user base is massive- no plugins needed, and brings a lot of players to the table who can seriously disrupt everyone. The latest version has decent support and 10 will be amazing. I&#8217;ve already wandered through 3D environments, and it&#8217;s been fantastic. Now if Flash could become a standard, it would be even cooler.</p>
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