<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	>
<channel>
	<title>Comments on: What is Xenki?</title>
	<atom:link href="http://www.adamfrisby.com/blog/2008/08/what-is-xenki/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.adamfrisby.com/blog/2008/08/what-is-xenki/</link>
	<description>ZOMGWTFHAI</description>
	<pubDate>Wed, 07 Jan 2009 15:08:31 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Paul Fishwick</title>
		<link>http://www.adamfrisby.com/blog/2008/08/what-is-xenki/comment-page-1/#comment-2617</link>
		<dc:creator>Paul Fishwick</dc:creator>
		<pubDate>Thu, 18 Dec 2008 01:44:48 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=40#comment-2617</guid>
		<description>Looks like a neat project. Checked out via the
SVN at GForge (r96). Build failed with 2 errors:

DefaultGUI\UCMenu.xaml cannot be found
The project file contains a property value that is not valid (probably related to the first problem?)</description>
		<content:encoded><![CDATA[<p>Looks like a neat project. Checked out via the<br />
SVN at GForge (r96). Build failed with 2 errors:</p>
<p>DefaultGUI\UCMenu.xaml cannot be found<br />
The project file contains a property value that is not valid (probably related to the first problem?)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: James Stallings</title>
		<link>http://www.adamfrisby.com/blog/2008/08/what-is-xenki/comment-page-1/#comment-2610</link>
		<dc:creator>James Stallings</dc:creator>
		<pubDate>Wed, 03 Dec 2008 15:14:58 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=40#comment-2610</guid>
		<description>In regards to the balance between windows devs and linux devs, I'd have to say that many of us have had the choice to develop under windows forced upon us by the primordial choice of c#/.net as the implementation environment, back in the first days of the project. 

It hurts us. 

How? Firstly, it forces linux devs to use mono, which from a performance standpoint is demonstrably inferior to .net. It also limits participation from the linux community as many simply wont participate due to the windows centricity of opensim developement, which is yet another reason that the dev membership skews heavily towards windows devs. 

Secondly, it hurts us because for every slick thing we get with .net, we get a similar amount of pain - .net's remoting capabilites may be usefull to us, for instance, but they are limited and we are powerless to extend them in more usefull directions. 

Additionally, the gradual shift towards more and more windows-centric technology progressively moves the platform in an exclusively windows direction. Already I have people considering Xenki as a potential solution to the viewer-in-a-browser problem, and it will not bother them whatsoever that it is windows only.

Never mind that I wont be able to use it, as I wont make a personal shift to windows on my desktop - having chosen over twenty years ago not to do so.

All in all, the Xenki tech may be impressive - but as a windows-only solution in a project that at least pays lip-service to being cross-platform, I think any choice for new technology that excludes other platforms is a fundamentally bad move - not unlike the choice of c#/.net in the project's early days.

Please, Adam, you are a sharp guy - find an in-browser solution that does not exclude me and all the other unix devs out there by embedding ActiveX controls in the browser.

Cheers!
James</description>
		<content:encoded><![CDATA[<p>In regards to the balance between windows devs and linux devs, I&#8217;d have to say that many of us have had the choice to develop under windows forced upon us by the primordial choice of c#/.net as the implementation environment, back in the first days of the project. </p>
<p>It hurts us. </p>
<p>How? Firstly, it forces linux devs to use mono, which from a performance standpoint is demonstrably inferior to .net. It also limits participation from the linux community as many simply wont participate due to the windows centricity of opensim developement, which is yet another reason that the dev membership skews heavily towards windows devs. </p>
<p>Secondly, it hurts us because for every slick thing we get with .net, we get a similar amount of pain - .net&#8217;s remoting capabilites may be usefull to us, for instance, but they are limited and we are powerless to extend them in more usefull directions. </p>
<p>Additionally, the gradual shift towards more and more windows-centric technology progressively moves the platform in an exclusively windows direction. Already I have people considering Xenki as a potential solution to the viewer-in-a-browser problem, and it will not bother them whatsoever that it is windows only.</p>
<p>Never mind that I wont be able to use it, as I wont make a personal shift to windows on my desktop - having chosen over twenty years ago not to do so.</p>
<p>All in all, the Xenki tech may be impressive - but as a windows-only solution in a project that at least pays lip-service to being cross-platform, I think any choice for new technology that excludes other platforms is a fundamentally bad move - not unlike the choice of c#/.net in the project&#8217;s early days.</p>
<p>Please, Adam, you are a sharp guy - find an in-browser solution that does not exclude me and all the other unix devs out there by embedding ActiveX controls in the browser.</p>
<p>Cheers!<br />
James</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kris</title>
		<link>http://www.adamfrisby.com/blog/2008/08/what-is-xenki/comment-page-1/#comment-938</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Thu, 16 Oct 2008 19:49:38 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=40#comment-938</guid>
		<description>Can you provide information, or a readme file with the released version of Xenki, or on the OpenSim wiki, with steps of how to run this gem? 

I'm sure some non-coders out there, like myself, would like to test is as it moves a long.. and it would go along way if I could actually see the progress by connecting to my own grid and seeing realtime results.</description>
		<content:encoded><![CDATA[<p>Can you provide information, or a readme file with the released version of Xenki, or on the OpenSim wiki, with steps of how to run this gem? </p>
<p>I&#8217;m sure some non-coders out there, like myself, would like to test is as it moves a long.. and it would go along way if I could actually see the progress by connecting to my own grid and seeing realtime results.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mo Hax</title>
		<link>http://www.adamfrisby.com/blog/2008/08/what-is-xenki/comment-page-1/#comment-411</link>
		<dc:creator>Mo Hax</dc:creator>
		<pubDate>Tue, 16 Sep 2008 16:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=40#comment-411</guid>
		<description>"Yep - actualy the name was suggested by an employee at DeepThink, the fabulous Cichli Azure. Cichli was suprised to hear that only a single person has gotten the reference so far."

That's because of the X I think, and maybe that more people talk about Snowcrash than have actually read it. I totally missed it myself. Now if you had named it Enzo, Juanita, Namshub, or 'Rat Thing' I might have got it.</description>
		<content:encoded><![CDATA[<p>&#8220;Yep - actualy the name was suggested by an employee at DeepThink, the fabulous Cichli Azure. Cichli was suprised to hear that only a single person has gotten the reference so far.&#8221;</p>
<p>That&#8217;s because of the X I think, and maybe that more people talk about Snowcrash than have actually read it. I totally missed it myself. Now if you had named it Enzo, Juanita, Namshub, or &#8216;Rat Thing&#8217; I might have got it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: UI Design Contest&#8217;s winner announcement at Mentanomics (tonight!) &#124; VintFalken.com</title>
		<link>http://www.adamfrisby.com/blog/2008/08/what-is-xenki/comment-page-1/#comment-138</link>
		<dc:creator>UI Design Contest&#8217;s winner announcement at Mentanomics (tonight!) &#124; VintFalken.com</dc:creator>
		<pubDate>Tue, 12 Aug 2008 12:45:28 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=40#comment-138</guid>
		<description>[...] discuss his exploration of the viewer possibilities associated with OpenSim, including XBAP (and Xenki), one possible method for creating a viewer that meshes seamlessly with your browser. After this [...]</description>
		<content:encoded><![CDATA[<p>[...] discuss his exploration of the viewer possibilities associated with OpenSim, including XBAP (and Xenki), one possible method for creating a viewer that meshes seamlessly with your browser. After this [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anthony Fontana &#187; SL in a Browser</title>
		<link>http://www.adamfrisby.com/blog/2008/08/what-is-xenki/comment-page-1/#comment-130</link>
		<dc:creator>Anthony Fontana &#187; SL in a Browser</dc:creator>
		<pubDate>Mon, 11 Aug 2008 15:57:48 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=40#comment-130</guid>
		<description>[...] Running on Xenki [...]</description>
		<content:encoded><![CDATA[<p>[...] Running on Xenki [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam Frisby</title>
		<link>http://www.adamfrisby.com/blog/2008/08/what-is-xenki/comment-page-1/#comment-105</link>
		<dc:creator>Adam Frisby</dc:creator>
		<pubDate>Sun, 10 Aug 2008 16:42:51 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=40#comment-105</guid>
		<description>I'd say given the makeup of the OpenSim dev team - I'd actually disagree. Approx 60-70% are Windows users if I was to take a guesstimate.

Check the statistics from the OSGrid viewer here: http://opensim-viewer.sf.net/ - while the sample is pretty small (only 300 users), I suspect the results are fairly representative:

Total Users:	295
Last 24 Hours:	77
Last 30 Days:	295
Total Windows:	262
Total Linux:	38</description>
		<content:encoded><![CDATA[<p>I&#8217;d say given the makeup of the OpenSim dev team - I&#8217;d actually disagree. Approx 60-70% are Windows users if I was to take a guesstimate.</p>
<p>Check the statistics from the OSGrid viewer here: <a href="http://opensim-viewer.sf.net/" rel="nofollow">http://opensim-viewer.sf.net/</a> - while the sample is pretty small (only 300 users), I suspect the results are fairly representative:</p>
<p>Total Users:	295<br />
Last 24 Hours:	77<br />
Last 30 Days:	295<br />
Total Windows:	262<br />
Total Linux:	38</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rob Myers</title>
		<link>http://www.adamfrisby.com/blog/2008/08/what-is-xenki/comment-page-1/#comment-96</link>
		<dc:creator>Rob Myers</dc:creator>
		<pubDate>Sun, 10 Aug 2008 11:35:06 +0000</pubDate>
		<guid isPermaLink="false">http://gwala.net/blog/?p=40#comment-96</guid>
		<description>This is an amazing technical achievement but it does reproduce a strategic mistake from the VRML days. You want the early adopters, designers and hackers involved in your virtual world platform in order for it to be a success. And those guys aren't on Windows.</description>
		<content:encoded><![CDATA[<p>This is an amazing technical achievement but it does reproduce a strategic mistake from the VRML days. You want the early adopters, designers and hackers involved in your virtual world platform in order for it to be a success. And those guys aren&#8217;t on Windows.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
