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	<title>Comments on: Compatibility.</title>
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	<description>ZOMGWTFHAI</description>
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		<title>By: Adam Frisby</title>
		<link>http://www.adamfrisby.com/blog/2009/02/compatibility/comment-page-1/#comment-7876</link>
		<dc:creator>Adam Frisby</dc:creator>
		<pubDate>Thu, 05 Mar 2009 01:06:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamfrisby.com/blog/?p=114#comment-7876</guid>
		<description>Radar: Tommi has been adding support for MXP to the IdealistViewer, which is cross-platform compatible.

Ai: I&#039;m not sure - only it&#039;s somewhere between 0.6.3 and now.</description>
		<content:encoded><![CDATA[<p>Radar: Tommi has been adding support for MXP to the IdealistViewer, which is cross-platform compatible.</p>
<p>Ai: I&#8217;m not sure &#8211; only it&#8217;s somewhere between 0.6.3 and now.</p>
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		<title>By: Ai Austin</title>
		<link>http://www.adamfrisby.com/blog/2009/02/compatibility/comment-page-1/#comment-7874</link>
		<dc:creator>Ai Austin</dc:creator>
		<pubDate>Wed, 04 Mar 2009 09:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamfrisby.com/blog/?p=114#comment-7874</guid>
		<description>Adam, can you tell us which SVN number of Opensim is teh earliest that contains the support for MXP?  So we know if we can try it with our installed versions. I am currently on 8237 (4-Feb-2009) for example.</description>
		<content:encoded><![CDATA[<p>Adam, can you tell us which SVN number of Opensim is teh earliest that contains the support for MXP?  So we know if we can try it with our installed versions. I am currently on 8237 (4-Feb-2009) for example.</p>
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		<title>By: lbsa71 &#187; On Multi-protocol</title>
		<link>http://www.adamfrisby.com/blog/2009/02/compatibility/comment-page-1/#comment-7868</link>
		<dc:creator>lbsa71 &#187; On Multi-protocol</dc:creator>
		<pubDate>Wed, 25 Feb 2009 16:19:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamfrisby.com/blog/?p=114#comment-7868</guid>
		<description>[...] the recent breakthroughs in OpenSim with (theoretically) supporting multiple protocols, the question of &#8216;How do you [...]</description>
		<content:encoded><![CDATA[<p>[...] the recent breakthroughs in OpenSim with (theoretically) supporting multiple protocols, the question of &#8216;How do you [...]</p>
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		<title>By: Interoperability with the rest of the worlds &#124; Primforge</title>
		<link>http://www.adamfrisby.com/blog/2009/02/compatibility/comment-page-1/#comment-7866</link>
		<dc:creator>Interoperability with the rest of the worlds &#124; Primforge</dc:creator>
		<pubDate>Mon, 23 Feb 2009 21:28:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamfrisby.com/blog/?p=114#comment-7866</guid>
		<description>[...] Adam&#8217;s blog post about both the collaboration with VastPark and the new protocol implementation; an article on [...]</description>
		<content:encoded><![CDATA[<p>[...] Adam&#8217;s blog post about both the collaboration with VastPark and the new protocol implementation; an article on [...]</p>
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		<title>By: radar</title>
		<link>http://www.adamfrisby.com/blog/2009/02/compatibility/comment-page-1/#comment-7864</link>
		<dc:creator>radar</dc:creator>
		<pubDate>Mon, 23 Feb 2009 12:44:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamfrisby.com/blog/?p=114#comment-7864</guid>
		<description>Hi, Adam. Speaking of compatibility, the bubblecloud.org demo client appears to be windows only. I&#039;ve noticed a growing trend of the opensource and opensim related projects to be tending towards windows only. IIRC, realXtend is in the same boat.

I hope this trend reverses itself.  There are a growing number of people and even corporations who are finding Microsoft more and more unnecessary and it&#039;s a shame to see efforts that do require windows or directX (and therefore windows).

Just my thoughts on true compatibility.</description>
		<content:encoded><![CDATA[<p>Hi, Adam. Speaking of compatibility, the bubblecloud.org demo client appears to be windows only. I&#8217;ve noticed a growing trend of the opensource and opensim related projects to be tending towards windows only. IIRC, realXtend is in the same boat.</p>
<p>I hope this trend reverses itself.  There are a growing number of people and even corporations who are finding Microsoft more and more unnecessary and it&#8217;s a shame to see efforts that do require windows or directX (and therefore windows).</p>
<p>Just my thoughts on true compatibility.</p>
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		<title>By: Nink</title>
		<link>http://www.adamfrisby.com/blog/2009/02/compatibility/comment-page-1/#comment-7863</link>
		<dc:creator>Nink</dc:creator>
		<pubDate>Sun, 22 Feb 2009 17:41:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamfrisby.com/blog/?p=114#comment-7863</guid>
		<description>This is very cool. This is a good direction for opensim as we have major problems with enterprise customers when we ask them to open UDP ports and we also have that ongoing problem of no decent client for opensim and also needing a separate client for &quot;everyotherworld&quot;.</description>
		<content:encoded><![CDATA[<p>This is very cool. This is a good direction for opensim as we have major problems with enterprise customers when we ask them to open UDP ports and we also have that ongoing problem of no decent client for opensim and also needing a separate client for &#8220;everyotherworld&#8221;.</p>
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