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	<title>Comments on: SimHost.com &#8211; OpenSim &amp; realXtend Hosting</title>
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	<link>http://www.adamfrisby.com/blog/2009/09/simhost-com-opensim-realxtend-hosting/</link>
	<description>ZOMGWTFHAI</description>
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		<title>By: Intari Marjeta</title>
		<link>http://www.adamfrisby.com/blog/2009/09/simhost-com-opensim-realxtend-hosting/comment-page-1/#comment-8445</link>
		<dc:creator>Intari Marjeta</dc:creator>
		<pubDate>Tue, 22 Sep 2009 04:47:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamfrisby.com/blog/?p=421#comment-8445</guid>
		<description>Virtual, you don&#039;t take into account for example that simulators could use A LOT of network bandwith(even standard package notes 20 concurrent avatars, if you consider 200kbit/s per avatar - 4 Mbit/s all time)
Or that is in fact _managed_ service and they actually _can_ support OpenSim (which is sometimes needed - it&#039;s alpha software after all).</description>
		<content:encoded><![CDATA[<p>Virtual, you don&#8217;t take into account for example that simulators could use A LOT of network bandwith(even standard package notes 20 concurrent avatars, if you consider 200kbit/s per avatar &#8211; 4 Mbit/s all time)<br />
Or that is in fact _managed_ service and they actually _can_ support OpenSim (which is sometimes needed &#8211; it&#8217;s alpha software after all).</p>
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		<title>By: thought</title>
		<link>http://www.adamfrisby.com/blog/2009/09/simhost-com-opensim-realxtend-hosting/comment-page-1/#comment-8435</link>
		<dc:creator>thought</dc:creator>
		<pubDate>Tue, 15 Sep 2009 05:44:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamfrisby.com/blog/?p=421#comment-8435</guid>
		<description>Thanks Adam, that information was basically what I was looking for.</description>
		<content:encoded><![CDATA[<p>Thanks Adam, that information was basically what I was looking for.</p>
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		<title>By: Adam Frisby</title>
		<link>http://www.adamfrisby.com/blog/2009/09/simhost-com-opensim-realxtend-hosting/comment-page-1/#comment-8433</link>
		<dc:creator>Adam Frisby</dc:creator>
		<pubDate>Mon, 14 Sep 2009 21:12:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamfrisby.com/blog/?p=421#comment-8433</guid>
		<description>Actually, it&#039;s profitable, but it is like all hosting - a margins game. We&#039;re fully expecting those margins to slim in the next 24 months, so we&#039;ve done a lot of work in optimising our costs where possible. (and looking at ways we can trim them further if nessecary)

We&#039;ve got our costs for this down, which lets us deliver a good price and remain profitable. If you shop around with datacenters - you can get the per-RU cost down to about $50/RU (or less) plus a little extra for bandwidth. (~40 EUR)

We&#039;re hosting this in Dallas, TX where space and bandwidth are both pretty cheap, combining this with using leased equipment - means we dont need to pay off a big upfront cost, so in theory each batch of customers we get are sustainable and profitable from day one. (which is exactly how we like to build a business)

We put a lot of research into selection of where we&#039;re sourcing various parts and hosting - so the result is we can deliver a really competitive service. (We ended up evaluating about ten providers in detail - we had some who were cheaper, but we weren&#039;t too confident about their service in the event something went wrong.)

Re: OSgrid - that&#039;s actually a completely seperate endeavour, and is quite healthy financially (it&#039;s covering costs and putting a little away each month for future purchases). CKrinke could explain more if you asked him; but there&#039;s definetely no dire need for funding there.</description>
		<content:encoded><![CDATA[<p>Actually, it&#8217;s profitable, but it is like all hosting &#8211; a margins game. We&#8217;re fully expecting those margins to slim in the next 24 months, so we&#8217;ve done a lot of work in optimising our costs where possible. (and looking at ways we can trim them further if nessecary)</p>
<p>We&#8217;ve got our costs for this down, which lets us deliver a good price and remain profitable. If you shop around with datacenters &#8211; you can get the per-RU cost down to about $50/RU (or less) plus a little extra for bandwidth. (~40 EUR)</p>
<p>We&#8217;re hosting this in Dallas, TX where space and bandwidth are both pretty cheap, combining this with using leased equipment &#8211; means we dont need to pay off a big upfront cost, so in theory each batch of customers we get are sustainable and profitable from day one. (which is exactly how we like to build a business)</p>
<p>We put a lot of research into selection of where we&#8217;re sourcing various parts and hosting &#8211; so the result is we can deliver a really competitive service. (We ended up evaluating about ten providers in detail &#8211; we had some who were cheaper, but we weren&#8217;t too confident about their service in the event something went wrong.)</p>
<p>Re: OSgrid &#8211; that&#8217;s actually a completely seperate endeavour, and is quite healthy financially (it&#8217;s covering costs and putting a little away each month for future purchases). CKrinke could explain more if you asked him; but there&#8217;s definetely no dire need for funding there.</p>
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		<title>By: Virtual</title>
		<link>http://www.adamfrisby.com/blog/2009/09/simhost-com-opensim-realxtend-hosting/comment-page-1/#comment-8432</link>
		<dc:creator>Virtual</dc:creator>
		<pubDate>Mon, 14 Sep 2009 20:53:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamfrisby.com/blog/?p=421#comment-8432</guid>
		<description>45 USD that&#039;s about 30 Euro, server colocation costs about 75 Euro per month, if you host 4 sims on that server of yours you make 45 Euro profit. Of course that is with server colocation, if you have to buy that 1500 dollar or 1000 Euro server first you can host for free for the first 22 months before you even see a cent in profit. what a healthy business model, it also encourages companies to look getting into hosting simulators or setting up grids based on Opensim.

If you need money to keep OSgrid online why not ask some sponsoring from Intel and IBM? They get enough in return so I don&#039;t see why they would mind to give you a few 1000 dollars to keep the beta test grid for Opensim online.</description>
		<content:encoded><![CDATA[<p>45 USD that&#8217;s about 30 Euro, server colocation costs about 75 Euro per month, if you host 4 sims on that server of yours you make 45 Euro profit. Of course that is with server colocation, if you have to buy that 1500 dollar or 1000 Euro server first you can host for free for the first 22 months before you even see a cent in profit. what a healthy business model, it also encourages companies to look getting into hosting simulators or setting up grids based on Opensim.</p>
<p>If you need money to keep OSgrid online why not ask some sponsoring from Intel and IBM? They get enough in return so I don&#8217;t see why they would mind to give you a few 1000 dollars to keep the beta test grid for Opensim online.</p>
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		<title>By: Adam Frisby</title>
		<link>http://www.adamfrisby.com/blog/2009/09/simhost-com-opensim-realxtend-hosting/comment-page-1/#comment-8430</link>
		<dc:creator>Adam Frisby</dc:creator>
		<pubDate>Mon, 14 Sep 2009 17:02:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamfrisby.com/blog/?p=421#comment-8430</guid>
		<description>Hi Thought,

We&#039;re not publishing that information publically, because we want to be able to change it down the road as new hardware becomes availible, or provider pricing changes (as it inevitably does). 

That being said, if everyone takes the following with a grain of salt (ie, we might change this depending on customer experience, provider pricing, etc) - our standard build out is based around a AMD Phenom 9600 CPU as the base w/ 4GB DDR2, we also have a few Xeon 3220s (&quot;Kentsfield&quot;) with 2GB of RAM for use as stand-by servers (so we can get you setup while waiting for server provisioning). Over the top of this we are using Windows 2008, with the latest versions of .NET installed.

If you are still curious about the specifics, I suggest contacting support as they can probably answer in a bit more detail.</description>
		<content:encoded><![CDATA[<p>Hi Thought,</p>
<p>We&#8217;re not publishing that information publically, because we want to be able to change it down the road as new hardware becomes availible, or provider pricing changes (as it inevitably does). </p>
<p>That being said, if everyone takes the following with a grain of salt (ie, we might change this depending on customer experience, provider pricing, etc) &#8211; our standard build out is based around a AMD Phenom 9600 CPU as the base w/ 4GB DDR2, we also have a few Xeon 3220s (&#8221;Kentsfield&#8221;) with 2GB of RAM for use as stand-by servers (so we can get you setup while waiting for server provisioning). Over the top of this we are using Windows 2008, with the latest versions of .NET installed.</p>
<p>If you are still curious about the specifics, I suggest contacting support as they can probably answer in a bit more detail.</p>
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		<title>By: thought</title>
		<link>http://www.adamfrisby.com/blog/2009/09/simhost-com-opensim-realxtend-hosting/comment-page-1/#comment-8428</link>
		<dc:creator>thought</dc:creator>
		<pubDate>Mon, 14 Sep 2009 16:01:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamfrisby.com/blog/?p=421#comment-8428</guid>
		<description>1 GB and 1 processor core isn&#039;t clear enough - how useful that is depends on the hardware and OS. Can you give more details about that? (I can&#039;t find any info on the website.)</description>
		<content:encoded><![CDATA[<p>1 GB and 1 processor core isn&#8217;t clear enough &#8211; how useful that is depends on the hardware and OS. Can you give more details about that? (I can&#8217;t find any info on the website.)</p>
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		<title>By: Adam Frisby</title>
		<link>http://www.adamfrisby.com/blog/2009/09/simhost-com-opensim-realxtend-hosting/comment-page-1/#comment-8427</link>
		<dc:creator>Adam Frisby</dc:creator>
		<pubDate>Mon, 14 Sep 2009 14:51:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamfrisby.com/blog/?p=421#comment-8427</guid>
		<description>Hi Maria,

We are artificially limiting the other packages from a quality-of-experience standpoint (since the shared packages do share some resources such as network bandwidth). For dedicated users that limit isnt enforced - since the user isnt sharing any resources. So it&#039;s &quot;not limited&quot; - but it will be the maximum capacity of what the server can deliver.</description>
		<content:encoded><![CDATA[<p>Hi Maria,</p>
<p>We are artificially limiting the other packages from a quality-of-experience standpoint (since the shared packages do share some resources such as network bandwidth). For dedicated users that limit isnt enforced &#8211; since the user isnt sharing any resources. So it&#8217;s &#8220;not limited&#8221; &#8211; but it will be the maximum capacity of what the server can deliver.</p>
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		<title>By: Maria Korolov</title>
		<link>http://www.adamfrisby.com/blog/2009/09/simhost-com-opensim-realxtend-hosting/comment-page-1/#comment-8426</link>
		<dc:creator>Maria Korolov</dc:creator>
		<pubDate>Mon, 14 Sep 2009 14:40:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamfrisby.com/blog/?p=421#comment-8426</guid>
		<description>Adam --

Under the &quot;standard dedicated&quot; option it shows &quot; Concurrency: Not Limited &quot; -- what does this mean? Are you able to get more than the 20 standard avatars into a single region? Or is that unlimited for the entire grid?

-- Maria</description>
		<content:encoded><![CDATA[<p>Adam &#8211;</p>
<p>Under the &#8220;standard dedicated&#8221; option it shows &#8221; Concurrency: Not Limited &#8221; &#8212; what does this mean? Are you able to get more than the 20 standard avatars into a single region? Or is that unlimited for the entire grid?</p>
<p>&#8211; Maria</p>
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